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Software Vault: The Diamond Collection
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The Diamond Collection (Software Vault)(Digital Impact).ISO
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bogl4_00.zip
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BOGGLE.DOC
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1995-02-21
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248 lines
February 21, 1995
-----------------
Big Boggle - v 4.00
(C) Copyright 1994-95 by Robert Poirier
Support BBS: The Parrot's Den BBS
(508) 765-9387
A Dice /Word Game
BOGL4_00.zip (with dictionary) - BOGN4_00.zip (no dictionary)
-----------------------------------------------------------------
Welcome to Big Boggle door. The game is fairly simple to play with
all instructions in the door itself. The game is simple in playing.
You have a grid containing 25 letters and have to make words consisting
of 4 or more letters. The letters of the words have to be touching and
can only be used once per word. Scores are kept in a scores file in the
registered version and the scores are rolled over the first of every
month. Scores are kept throughtout the month on an accumulated basis
(daily totals added all month long). Last month high scorer is kept in
the score file. Also in this version is the ability to play days missed
or days ahead.
---------------------------------------------------------------
Doors by ParrotSoft support non-standard com port IRQ's and Multi-
Node play are compatible with the following BBS systems :
QuickBBS, Remote Access, RBBS, SuperBBS, Telegard, WildCat 3,
Force!, PcBoard (latest), GAP, WildCat, Genesis, Spitfire, WWIV,
Osiris and others BBS software that uses a compatible format with
the ones mentioned above (or by use of a conversion program).
DISCLAIMER !!
This program and other files associated with it are not
guaranteed in any way. It is being provided "as is" without
any warranty of any kind. We are not responsible for any
damage of any kind, including profit loses and data loss,
that relates directly or indirectly to these programs or
files included with it. You may distribute this program as
long as it is in unmodified form with all the original files
included and unmodified in any way.
Sample cfg file
1 c:\gap\door.sys <-- path and running system
2 The Parrot's Den BBS <-- boards name
3 Bob <-- sysop first name
4 Poirier <-- sysop last name
5 0000000000 <-- Registration number
6 2 * <-- Number of games Users can play(1 to 7)
7 3 * <-- Days a User can play per session(1 to 6)
8 6 * <-- Minutes user looks for words (3 to 6)
9 0 <-- Non Standard Com IRQ Port (1-15) or 0
10 c:\gap\gen\blt16 * <-- location of top 12 ascii bulletin
11 c:\gap\gen\blt16g * <-- location of top 12 @X coded bulletin
12 HOME <-- HOME or location of dictionary files
* works/adjusts in registered version only
(NOTE : if no bulletin desired type NONE for path in lines 9 & 10)
Set up is simple enough. Unzip the files into their own directory
and make the BOGGLE.CFG file above. Make a batch file to run the door
as per the enclosed BOG.BAT file. If you use a converter program
include it in the batch file calling the door.
NEW--> The command line is : boggle c:\gap\door.sys NODE1.CFG
^ ^
(PATH TO DROP FILE) (ALTERNATE CONFIG NAME)
NEW--> Config file line number 9 is for systems using non-standard
Non-Standard IRQ channels for their Com Ports. Set to IRQ channel
that you use, or set to 0 for regular use.
Big Boggle ! Files Included:
-----------------------------
BOGGLE.EXE <---------------- Main program
REDODAT.EXE <---------------- Program that generates monthly
letters list(runs from Boggle.exe)
BOGGLE.DOC <---------------- What You are reading now
BOGGLE.CFG <---------------- Sample Configuration File
REGISTER.DOC <---------------- Registration information
BOG.BAT <---------------- Sample batch file
All of these files should be in this ZIP, if they are not, don't
take a chance! Call The Parrot's Den and get a good copy or view the
file on a few local boards to see if you can find a complete copy.
BOGGLE.DAT <---------------- Created at run time by the door for
DAILY.DAT scores/monthly letter list.
NOTE:
A1.DIC Dictionary files that the door
to <---------------- uses to verify words.(Files in
Z1.DIC ASCII text format so new words
can be edited in by sysops.
( These files available in PSDICT.zip from the Parrot's DEN!)
Dictionary can be located in seperate directory if desired. Location of
of files are set in config file (handy if running more than one of
ParrotSoft doors that use the dictionary.)
No runtime modules or watchdog program needed for this door to run.
You will also need to modify your doors menu files and the data
level needed to access them. For GAP, these are respectively:
DOORM DOORMG DOORS.DAT
Please refer to your BBS documentation for details on setting up
these files.
Big Boggle will update the scores on the first of the month.
It will keep track of the last months High Scorer, and reset the
score file when the first user of the new month enters the door.
Upon entry by the first player in a new month, the program calls
REDODAT.exe which generates the list of letters for the new month.
Please make sure this file is located in the directory with the
boggle.exe program and dictionary files.
All .DIC files have to be somewhere and the path to them has to be
put in the config file for the door or the door will not be able to
verify any words a user creates while playing, nor will any points
be awarded to the user in the game. The dictionary is a staight ascii
file and can be edited with any text editor (or MSDOS edit command).
If adding words, make sure that you add in words alphabetically or
the dictionary search will not function properly.
Please read REGISTER.DOC for information on how you can register
your copy of BIG BOGGLE. The bulletin generator, the option to set
playback games, and playing the second game in one day are only
available in the registered version of Big Boggle!
Special Note:
If you have a slow hard drive (MFM or RLL) word search time will
will be hampered by the access time. You could try a cache program to
improve access time or run door from a RAM drive to speed things up.
---------------------------------------------------------------------
If upgrading from prior releases of Boggle:
1. copy BOGGLE.EXE and REDODAT.EXE to boggle directory overwriting
older version.
2. Add line to Boggle.cfg to show number of minutes a user can
search for words in a game. (insert line 8 in old cfg file)
3. Make sure command line in starting bat file shows where system
file is located.
4. Insert new line 9 for IRQ settings (0-15)
5. Add line 12 to Boggle.cfg to show where the dictionary files
are located (or HOME if in dirctory with door).
6. If not the first of the month, run REDODAT.EXE to regenerate
letters for games.
ALL SET !!
---------------------------------------------------------------------
Have Fun!
Bob Poirier
The Parrot's Den BBS
508-765-9387
History:
2/21/95 v4.00
Redid scoring routines to check score file for changes and
to add players name before writing new scores to file.
2/19/95 V3.20 Beta
Added command line entry for altenate config file names.
Redid scoring routines to check score file for changes before
writing new scores to file.
2/04/95 v3.10
Added line in config file for NonStandard IRQ channels
11/12/94 v3.04
Correct flaw in Bulletin Generator
Fixed minor display problem.
07/31/94 v3.03
Added in line to config file for dictionary location.
Made a few cosmetic changes.
Eliminated uneeded code.
07/23/94 v3.00
Made door more configurable by sysops
Changed redodat.exe to generate 7 games worth of letters
Added line in config file to set minutes user can search.
06/01/94 V2.00
Changed door to Easy Door Source Library Routines
Upgraded doc files.
02/23/94 v1.60
Speeded up wordchecking routines by implementing word
sort prior to verifying words.
02/06/94 v1.55
Improved Status line display on local side.
Changed word search routine.
Added routine to verify words and calculate/update score
file if a user drops carrier while playing a game.
12/26/93 v1.50
Changed serial routines to reset flags back to normal when
returning to bbs system to prevent lockups.
12/18/93 v1.40
Added in routine to add players score and update files in
cases where a user drops carrier while in the game. (Found
some users were going in to see the letters for the first
game, then calling back in to get higher scores.
Restored the game to unlimited 4 or more letters for words.
Improved routines for key presses to avoid duplication of
letters when pressing keyboard arrow keys.
11/05/93 v1.30
Corrected routines to accept only 4 to 8 letter words until
enhanced dictionary is written.
11/01/93 v1.20
Redid input routines to only accept valid keys for routines.
10/15/93 v1.10
Added status box to display screen
Corrected flaw in word check routine.
09/26/93 v1.02
Fixed minor display problem with over writes.
Redid timer routine to speed up process and fix
skipped timer display functions.
Speeded up word checking routines.
Cleaned up uneccesary code - housecleaning of unused code.
09/22/93 v1.01
Thank to Greg Armenia at Pier One for forcing me to
change to this new version number even though no one
ever got see version 1.00
09/18/93 v1.00
Finished packaging the door program
Final minor fixes to displays.
Reorganization of playfield.
Redid timer to display correctly
Speeded up routine for cursor movements
09/16/93
Preping program for release as Shareware door.
09/11/93
Finished work on dictionay files (finally).
Beta testing door.
09/01/93
Changed to new door code reading only door.sys drop file
Prepared program for testing as version 0.99c
11/12/92
Worked on layout and displaying cards.
Did opening Screen work and basic layout for game.
Wrote routines for word verification.
Original concept for game developed today.
Initial Beta Program written.